Game guide · GDFCWJ
Rules, controls and help for Spider Solitaire
For a calm first round, focus on one decision. Complete eight same-suit king-to-ace runs. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Work at your own pace. Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group. The same rule applies on a phone and on a computer.
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering.
One thing to notice as you play
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
What the game asks you to do
Complete eight same-suit king-to-ace runs. Return to the explanation when a decision is unclear. Work at your own pace.
The steps to play
- Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group.
- Select a face-up card and then the destination pile or Empty slot.
- Complete same-suit king-to-ace runs to clear them from the tableau.
- Undo reverses a choice. New deal shuffles again.
Choosing and moving on screen
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Use the rule sheet as a reference.
Put the rules into context
A mixed-suit descending stack cannot move as one group. Return to the explanation when a decision is unclear.
Watch out for this
Take a moment to read the table. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.
Further help with the game
What is the aim?
Complete eight same-suit king-to-ace runs. Use the rule sheet as a reference. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Begin with the objective. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Check the relevant controls before continuing.
Can you give an example?
A mixed-suit descending stack cannot move as one group. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
What completes a round?
Complete eight same-suit king-to-ace runs. Take a moment to read the table. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
Which version is played here?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Check the relevant controls before continuing.
What completes a round?
Complete eight same-suit king-to-ace runs. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.