Game guide · GDFCWJ
Declaration Practice: learn through an example
Before making a move, check the cards in view. Check whether a complete 13-card hand can satisfy every declaration requirement. Return to the explanation when a decision is unclear. For a calm first round, focus on one decision. Start a 10-question session. Read the visible rule label and wild rank, if shown. Take the next action only when the current step is clear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Practice beyond the first move
Begin with the objective. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use another round to revisit a decision.
What you are aiming for
Check whether a complete 13-card hand can satisfy every declaration requirement. Take the next action only when the current step is clear. Keep the active rule in mind.
The steps to play
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
How to interact with the game
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. Keep the active rule in mind.
One way to understand the rules
Example hand: A♥ Joker 2♥ 6♣ A♠ A♣ 8♠ A♦ 7♣ 3♥ 4♥ 8♣ 8♥. Wild rank 10. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Use another round to revisit a decision.
One detail worth checking
Before making a move, check the cards in view. Do not judge only the best three cards; every remaining card matters. The same rule applies on a phone and on a computer.
Clarifying the way this game works
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. Before making a move, check the cards in view. Take the next action only when the current step is clear.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Keep the active rule in mind. Use another round to revisit a decision.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Before making a move, check the cards in view. Check the relevant controls before continuing.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Before making a move, check the cards in view. Check the relevant controls before continuing.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Take a moment to read the table. The same rule applies on a phone and on a computer.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. For a calm first round, focus on one decision. Take the next action only when the current step is clear.