Game guide · GDFCWJ
Visual Memory: what to know before playing
Take a moment with Visual Memory before moving to another game. Select every square that was shown. Selecting an unshown square ends the session. Keep the game area visible while you use its controls. Check the rule that explains your first action. Check the relevant rule before repeating a move.
Give this approach a try
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Keep the objective visible.
The purpose of your moves
Select every square that was shown. Selecting an unshown square ends the session. An attractive position is not enough unless the goal is met. Try to explain the aim in your own words.
How to proceed
- Start a round and watch the highlighted cells.
- Wait until the board hides the pattern.
- Select the positions you remember; order does not matter.
- Complete the pattern to advance.
Getting comfortable with the controls
Use the on-screen controls with a mouse or touch. Read a button’s label before selecting it. Avoid pressing the same control repeatedly while a move is being processed.
An example before you play
If the four corner squares were shown, select those four corners in any order. Your next round may have a different position, so inspect it before acting. Look for the relevant detail.
Notice this detail
Unlike Sequence Memory, this game does not require the original order. Read the feedback to see why an action did not have the expected result. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.
Read these answers for extra help
For my first round, what is the goal of Visual Memory?
The key detail is this: Select every square that was shown. Selecting an unshown square ends the session.
Before I begin, how do I control Visual Memory?
Use the on-screen controls with a mouse or touch.
For my first round, what example helps explain Visual Memory?
The key detail is this: If the four corner squares were shown, select those four corners in any order.
As a new player, what should I watch out for in Visual Memory?
Here is the relevant explanation: Unlike Sequence Memory, this game does not require the original order.
While learning, what format does Visual Memory offer?
Here is the relevant explanation: Play using the solo mode shown on this page. Read the controls before starting a new round.
Before I begin, which play mode does Visual Memory use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
Where should I start with Visual Memory?
Start a round and watch the highlighted cells.
For this browser game, do I need an account or a payment for Visual Memory?
No player account or payment is needed. Game scores are recreational results, not cash prizes.
When I return, how can I find Visual Memory again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
On this playing page, how do I report an issue with Visual Memory?
Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.