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Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · GDFCWJ

Find your footing in Forty Thieves Solitaire

Use the rule sheet as a reference. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Work at your own pace. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Take a closer look while playing

Work at your own pace. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.

Understand the aim

Build eight suit foundations from ace to king. Use another round to revisit a decision. Look at the complete hand before deciding.

The playing sequence

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Your inputs

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Use the rule sheet as a reference.

One way to understand the rules

A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.

Where a round can go wrong

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Helpful answers for players

What is the aim?

Build eight suit foundations from ace to king. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Use another round to revisit a decision.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Work at your own pace. The same rule applies on a phone and on a computer.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. Use another round to revisit a decision.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Take a moment to read the table. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Work at your own pace. Use another round to revisit a decision.

What completes a round?

Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.

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